Further Adventures in Finance and Felony
Further Adventures in Finance and Felony is a large new update now available for GTA 5 and GTA Online. This Grand Theft Auto DLC adds an entirely new structure of missions, territory control, resource management, warehousing goods, and organizational structure to GTA. Further Adventures in Finance and Felony is available for PC, PlayStation 4, and Xbox One.
Further Adventures in Finance and Felony expands the VIP system introduced in Executives and Other Criminals.
EditBecoming a CEO
Finance and Felony players can form Criminal Enterprises, special organizations dedicated to expanding their reach through Los Santos through the control of territory and resources. Criminal Enterprises specialize in acquiring Contraband, illicit good which can be stolen, stored, and then sold for enormous profits.
CEOs enjoy all VIP benefits, and, so long as they hold an office, suffer no cooldown period. CEOs also have special in-mission abilities to hide and misdirect map markers from rivals during Buy and Sell mission transport. CEOs can also purchase special armed and armored Vehicles to assist in deliveries. CEO vehicle availability unlocks as CEOs purchase an Office and larget Warehouses.
To become a CEO, you’ll first need to purchase an Office through Dynasty8. Offices are heavily customizable. Options include safes, a rest area, in-office gun locker, and more. CEOs may also purchase a contoured map of Los Santos displaying all Warehouse locations. Offices will also reflect the completion of Buy missions with souvenirs and trophies. More trophies will appear as more Buy missions are complete, including a Gold trophy for completing 1,000 Buy missions.
Offices also come with a four-player “Don’t Cross the Line” minigame.
Your Office comes complete with an Executive Assistant who acts as a proxy for controlling several perk functions in a manner similar to your iFruit.
Once an Office is acquired, you’ll be able to hire Associates, other players willing to cooperate in your enterprise. You’ll also unlock options to acquire Special Cargo.
Associate also enjoy some special benefits, including loyalty bonuses, RP bonuses for proximity to a CEO, wages that increase as they complete missions for the same CEO, and health regeneration.
From your Office, you’re also able to check the status of other CEOs and Associates via SecuroServ, which may aid in Buy and Sell mission planning and timing.
EditWarehouses and Criminal Enterprises
CEOs may purchase Warehouses to store Special cargo. Warehouses come in three sizes and players may own up to five Warehouses at once. Warehouses may be cashed in for credit on larger Warehouses.
- Small – 16 Special Cargo Crate Capacity
- Medium – 42 Special Cargo Crate Capacity
- Large – 111 Special Cargo Crate Capacity
Once you’ve become a CEO, you’ll be able to run several new kinds of Missions from your Office via the SecuroServ computer system or Warehouses:
- Buy Missions allow you acquire Special Cargo
- Sell missions to liquidate Special Cargo in exchange for cash
- Defense missions to protect your Warehouses from AI attack
Vehicles used specifically in Sell missions may also be upgraded in Warehouses with special speed/armor enhancements. Aircraft can be fitted with homing missile Jammers, activated by the co-pilot.
Buy missions are multiplayer team missions where a CEO and Associates cooperate to collect Special Cargo. Missions are graded as 1, 2, or 3 Crate Missions, with greater rewards offset by greater difficulty. Buy missions may require players to evade both law enforcement and rival criminals. Buy missions require players collect the cargo crates and return them to a friendly warehouse while evading other Organizations and AI interference.
Sell missions are difficult, dangerous land, air, and sea excursions to sell valuable cargo. Cargo delivered during sell missions is redeemed for substantial profit. The larger the sale, the greater the risk and mission difficulty. Destroyed cargo is lost. Sell missions are typically initiated from a Warehouse. Sell missions are timed.
Sell missions grant special bonuses to players on crowded servers. Greater risk reaps greater reward.
Smaller sales grant longer lead times before rivals are alerted, and are thus a bit safer to initiate. .
Warehouses will be periodically attacked by AI and must be defended.
Missions of all types rely heavily on teamwork. You’ll want a full team of Associates to maximize your chances of success on any mission.
Buy missions have a 5 minute cooldown timer between mission. Sell missions have a 30 minute cooldown per Warehouse.
EditSpecial Cargo Missions
Special Cargo Missions are special Buy missions available after every 10 successful Buy Missions. Special Item missions are very difficult, requiring players to secure a single crate at great risk. The reward for a Special Item Mission is an extremely valuable special item which sells for a very high price, including Film Reel, Rare Hides, Ornamental Eggs, Extra Large Diamonds, and Rare Pocket Watches.
Special Cargo Missions can be interrupted by other players in free mode who can reap cash and experience rewards for foiling an organization’s delivery plans.
15 new Vehicles are available for purchase:
- Grotti X-80 Proto
- Pfister 811
- Dewbauchee Seven-70
- Vapid FMJ
- Grotti Bestia GTS
- Benefactor XLS
- Benefactor XLS (armored)
- Enus Windsor Drop
- HVY Brickade
- Rumpo Custom
- Buckingham Volatus
- Buckingham Nimbus
- Pegassi Reaper
When you add the gun locker to your office, you have the ability to customize what weapons are/aren’t in your inventory. This way you won’t have to cycle through all of the weapons you don’t want when your on the job. EX.Have you ever gotten out of your car and had to cycle from the Micro SMG to something a bit bigger and more powerful like the Combat MG? If so then put the Micro SMG in your gun locker and dont worry about it anymore. (If you want the Micro SMG back in your inventory for drive-bys or something then pull up your interaction menu and scroll down to where you see “Disable Custom Weapon Loadout” and all of your hidden weopons will reappear in your inventory)
EditNew Adversary Mode
A new Adversary Mode, Trading Places, sets up two teams: Winners and Losers. To become a Winner, a loser must kill an existing Winner, trading places with them.
When time runs out, Winners win, or alternately the host may set the scenario so that the team with the highest score wins.
The new retro-inspired four player minigame Cross the Line can be accessed in any office by sitting down near the office TV.
EditEnhanced Weapon Magazines
Box and drum magazines for the following weapons add massive new ammo capacity.
EditOther New Features
- New clothing options are available, including VIP Bodyguard outfits from Executives and Other Criminals.
- Improvements to vehicle websites in-game
Here is a video by DatSaintsFan that shows some features of this update that you may not have known about!